Darth Sion

Darth Sion is a powerful Sith Tank that uses the semi-unique debuff Pain and Hatred to get stronger and works extremely well with Darth Nihilus and Darth Traya.

Abilities

Basic: Deal Physical damage to target enemy and inflict Pain for 3 turns. If the target already has Pain, dispel all debuffs on Sion. Pain: This unit takes bonus damage from Darth Sion.

Special 1 (5 turn cooldown): Deal Physical damage to all enemies and dispel all buffs on them. Then inflict Pain on them for 3 turns. Reduce the cooldown of this ability by 1 for each enemy without Pain. This attack can't be evaded.

Special 2 (4 turn cooldown): Deal Physical damage to target enemy and inflict Pain for 3 turns. This attack can't be evaded. If the target already had Pain, this attack deals 100% more damage and Sion recovers 35% Protection.

Special 3 (15 turn cooldown): Sion dispels all debuffs on himself, recovers 100% Health and gains 100% Turn Meter. Sion gains Hatred until he is defeated, which can't be dispelled or prevented. This ability starts on cooldown, and whenever Sion inflicts Pain, the cooldown is reduced by 1. Hatred: +25% Critical Chance, +100% Defense, +100% Offense. When this unit is defeated, they revive with 100% Health and gain 100% Turn Meter.

Unique 1 (Zeta): Sion has +100% Defense and +100% Tenacity against enemies with Pain. At the start of each enemy's turn, if they have Pain, Sion gains Taunt until the end of the turn. At the end of each turn, Sion inflicts Pain for 3 turns on each enemy that damaged him during that turn. When allied Darth Nihilus or Darth Traya are Critically Hit, reduce the cooldown of Held by Hatred by 1.