Death Trooper

Death Trooper is a powerful Empire Imperial Trooper Attacker that dispels buffs, Dazes, and Stuns, as well as preventing Revives.

Abilities

Basic: Deal Physical damage to target enemy with a 70% chance to inflict Daze for 3 turns. If the target already had Daze, Stun them for 1 turn. If the target is a Rebel, attack again.

Special 1 (4 turn cooldown): Deal Physical damage to all enemies and dispel all buffs on them with a 70% chance to inflict Healing Immunity for 2 turns. Enemies who were not buffed have their cooldowns increased by 1.

Special 2 (3 turn cooldown): Deal Physical damage to target enemy. If the target has any debuffs, this attack is a guaranteed Critical Hit. If there are any defeated enemies, also inflict Deathmark for 2 turns, which can't be resisted. Targets defeated by this attack can't be Revived.

Unique 1 (Zeta): Whenever Death Trooper scores a Critical Hit, he and Director Krennic recover 20% Health. Death Trooper has a 50% chance to gain 100% Turn Meter whenever Director Krennic takes damage. Director Krennic can't be Critically Hit while Death Trooper is alive. While Death Trooper is active, Imperial Trooper allies have +10% Health Steal.